Archives of Nethys

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Main Details | Alternate Class Features | Archetypes | Class Builds | Magic Hacks

Magic Hacks

You learn your first magic hack at 2nd level and an additional hack every 3 levels thereafter. Magic hacks require you to be a certain level and are organized accordingly.

Phasing Spellshot (Sp)

Source Starfinder Armory pg. 156
Level Required 17
When you use your spellshot magic hack, you can spend 1 Resolve Point as a part of casting the spell to allow the attack to travel straight to the target, passing through any nonmagical barrier in its way, ignoring hardness and Hit Points (although any magical barrier, such as a wall of force, stops the shot). This ability negates cover and concealment modifiers, but otherwise the attack is rolled normally. You must have the spellshot and phase shot magic hacks to select this magic hack.